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» Color Constancy using 3D Scene Geometry
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EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Global Illumination Compensation for Spatially Augmented Reality
When projectors are used to display images on complex, non-planar surface geometry, indirect illumination between the surfaces will disrupt the final appearance of this imagery, ...
Yu Sheng, Theodore C. Yapo, Barbara Cutler
VISUALIZATION
2003
IEEE
14 years 29 days ago
Image Space Based Visualization of Unsteady Flow on Surfaces
We present a novel technique for direct visualization of unsteady flow on surfaces from computational fluid dynamics. The method generates dense representations of time-dependen...
Robert S. Laramee, Bruno Jobard, Helwig Hauser
CVPR
2003
IEEE
14 years 9 months ago
Shedding Light on the Weather
Virtually all methods in image processing and computer vision, for removing weather effects from images, assume single scattering of light by particles in the atmosphere. In reali...
Srinivasa G. Narasimhan, Shree K. Nayar
ECCV
2008
Springer
14 years 9 months ago
Robust Optimal Pose Estimation
Abstract. We study the problem of estimating the position and orientation of a calibrated camera from an image of a known scene. A common problem in camera pose estimation is the e...
Olof Enqvist, Fredrik Kahl
EVOW
2005
Springer
14 years 1 months ago
An Evolutionary Infection Algorithm for Dense Stereo Correspondence
This work presents an evolutionary approach to improve the infection algorithm to solve the problem of dense stereo matching. Dense stereo matching is used for 3D reconstruction in...
Cynthia B. Pérez, Gustavo Olague, Francisco...