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» Color Constancy using 3D Scene Geometry
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CVPR
2005
IEEE
14 years 9 months ago
A Projector-Camera System with Real-Time Photometric Adaptation for Dynamic Environments
Projection systems can be used to implement augmented reality, as well as to create both displays and interfaces on ordinary surfaces. Ordinary surfaces have varying reflectance, ...
Kensaku Fujii, Michael D. Grossberg, Shree K. Naya...
ECCV
2004
Springer
14 years 9 months ago
Accuracy of Spherical Harmonic Approximations for Images of Lambertian Objects under Far and Near Lighting
Various problems in Computer Vision become difficult due to a strong influence of lighting on the images of an object. Recent work showed analytically that the set of all images of...
Darya Frolova, Denis Simakov, Ronen Basri
CGF
2010
163views more  CGF 2010»
13 years 7 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
SIGIR
1992
ACM
13 years 11 months ago
Bead: Explorations in Information Visualization
ct We describe work on the visualization of bibliographic data and, to aid in this task, the application of numerical techniques for multidimensional scaling. Many areas of scienti...
Matthew Chalmers, Paul Chitson
VISUALIZATION
2003
IEEE
14 years 29 days ago
Hierarchical Splatting of Scattered Data
Numerical particle simulations and astronomical observations create huge data sets containing uncorrelated 3D points of varying size. These data sets cannot be visualized interact...
Matthias Hopf, Thomas Ertl