Projection systems can be used to implement augmented reality, as well as to create both displays and interfaces on ordinary surfaces. Ordinary surfaces have varying reflectance, ...
Kensaku Fujii, Michael D. Grossberg, Shree K. Naya...
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Over the course of the first few months of life, our brains accomplish a remarkable feat. They are able to interpret complex visual images so that instead of being just disconnec...
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
We consider the problem of estimating the shape and radiance of an object from a calibrated set of views under the assumption that the reflectance of the object is nonLambertian. ...