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» Color appearance in high-dynamic-range imaging
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CVPR
2005
IEEE
14 years 9 months ago
A Projector-Camera System with Real-Time Photometric Adaptation for Dynamic Environments
Projection systems can be used to implement augmented reality, as well as to create both displays and interfaces on ordinary surfaces. Ordinary surfaces have varying reflectance, ...
Kensaku Fujii, Michael D. Grossberg, Shree K. Naya...
PAMI
2007
241views more  PAMI 2007»
13 years 7 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
IJON
2007
74views more  IJON 2007»
13 years 7 months ago
Visual object concept discovery: Observations in congenitally blind children, and a computational approach
Over the course of the first few months of life, our brains accomplish a remarkable feat. They are able to interpret complex visual images so that instead of being just disconnec...
Jake V. Bouvrie, Pawan Sinha
VISUALIZATION
1999
IEEE
13 years 11 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
CVPR
2003
IEEE
14 years 9 months ago
Multi-view Stereo Beyond Lambert
We consider the problem of estimating the shape and radiance of an object from a calibrated set of views under the assumption that the reflectance of the object is nonLambertian. ...
Hailin Jin, Stefano Soatto, Anthony J. Yezzi