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AVSS
2009
IEEE
13 years 11 months ago
Bayesian Bio-inspired Model for Learning Interactive Trajectories
—Automatic understanding of human behavior is an important and challenging objective in several surveillance applications. One of the main problems of this task consists in accur...
Alessio Dore, Carlo S. Regazzoni
FLAIRS
2007
13 years 10 months ago
Towards Player Preference Modeling for Drama Management in Interactive Stories
There is a growing interest in producing story based game experiences that do not follow fixed scripts predefined by the author, but change the experience based on actions perfo...
Manu Sharma, Santiago Ontañón, Chris...
ABIALS
2008
Springer
13 years 9 months ago
Anticipatory Driving for a Robot-Car Based on Supervised Learning
Abstract. Prediction and Planning are essential elements of successful human driving, making them equally important for autonomously driving systems. Many approaches achieve planni...
Irene Markelic, Tomas Kulvicius, Minija Tamosiunai...
AIPR
2008
IEEE
13 years 9 months ago
Full body tracking using an agent-based architecture
We present an agent-based full body tracking and 3D animation system to generate motion data using stereo calibrated cameras. The novelty of our approach is that agents are bound t...
Bing Fang, Liguang Xie, Pak-Kiu Chung, Yong Cao, F...
ATAL
2008
Springer
13 years 9 months ago
Controlling deliberation in a Markov decision process-based agent
Meta-level control manages the allocation of limited resources to deliberative actions. This paper discusses efforts in adding meta-level control capabilities to a Markov Decision...
George Alexander, Anita Raja, David J. Musliner