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TOG
2002
133views more  TOG 2002»
13 years 7 months ago
Interactive motion generation from examples
There are many applications that demand large quantities of natural looking motion. It is difficult to synthesize motion that looks natural, particularly when it is people who mus...
Okan Arikan, David A. Forsyth
PPSN
2000
Springer
13 years 11 months ago
Optimizing through Co-evolutionary Avalanches
Abstract. We explore a new general-purpose heuristic for nding highquality solutions to hard optimization problems. The method, called extremal optimization, is inspired by self-or...
Stefan Boettcher, Allon G. Percus, Michelangelo Gr...
VLSID
2009
IEEE
177views VLSI» more  VLSID 2009»
14 years 8 months ago
Accelerating System-Level Design Tasks Using Commodity Graphics Hardware: A Case Study
Many system-level design tasks (e.g. timing analysis, hardware/software partitioning and design space exploration) involve computational kernels that are intractable (usually NP-ha...
Unmesh D. Bordoloi, Samarjit Chakraborty
WEA
2005
Springer
176views Algorithms» more  WEA 2005»
14 years 24 days ago
High-Performance Algorithm Engineering for Large-Scale Graph Problems and Computational Biology
Abstract. Many large-scale optimization problems rely on graph theoretic solutions; yet high-performance computing has traditionally focused on regular applications with high degre...
David A. Bader
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Electors Voting for Fast Automatic Shape Correspondence
This paper challenges the difficult problem of automatic semantic correspondence between two given shapes which are semantically similar but possibly geometrically very different...
Oscar Kin-Chung Au, Chiew-Lan Tai, Daniel Cohen-Or...