In this paper we introduce a virtual locomotion system that allows navigation within any large-scale virtual environment (VE) by real walking. In contrast to [5] we have developed...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
Abstract— This paper introduces an adaptive sampling algorithm for a mobile sensor network to estimate a scalar field. The sensor network consists of static nodes and one mobile...
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
This paper presents a first set of experiments to integrate a realistic electro-mechanical model of a beating heart into simulated real-time three-dimensional (RT3D) ultrasound da...
Qi Duan, Philippe Moireau, Elsa D. Angelini, Domin...
This paper proposes a fast 3D reconstruction approach for efficiently generating watertight 3D models from multiple short baseline views. Our method is based on the combination of...
Mario Sormann, Christopher Zach, Joachim Bauer, Ko...