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CGF
2002
103views more  CGF 2002»
15 years 4 months ago
Hardware Accelerated Interactive Vector Field Visualization: A level of detail approach
This paper presents an interactive global visualization technique for dense vector fields using levels of detail. We introduce a novel scheme which combines an error-controlled hi...
Udeepta Bordoloi, Han-Wei Shen
PRESENCE
1998
98views more  PRESENCE 1998»
15 years 4 months ago
The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments
We present a virtual environment application that allows users to access embedded information within an immersive virtual space. Due to the richness and complexity of this environ...
Doug A. Bowman, Larry F. Hodges, Jay David Bolter
VR
2008
IEEE
277views Virtual Reality» more  VR 2008»
15 years 4 months ago
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
Taehee Lee 0002, Tobias Höllerer
163
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TMM
2011
177views more  TMM 2011»
14 years 11 months ago
MIMiC: Multimodal Interactive Motion Controller
Abstract—We introduce a new algorithm for real-time interactive motion control and demonstrate its application to motion captured data, pre-recorded videos and HCI. Firstly, a da...
Dumebi Okwechime, Eng-Jon Ong, Richard Bowden
VLUDS
2010
184views Visualization» more  VLUDS 2010»
14 years 11 months ago
Advanced Visualization and Interaction Techniques for Large High-Resolution Displays
Large high-resolution displays combine the images of multiple smaller display devices to form one large display area. A total resolution that can easily comprise several hundred m...
Sebastian Thelen