We propose a person-dependent, manifold-based approach for modeling and tracking rigid and nonrigid 3D facial deformations from a monocular video sequence. The rigid and nonrigid ...
In this paper, we describe a novel speaker adaptation algorithm based on Gaussian mixture weight adaptation. A small number of latent speaker vectors are estimated with non-negati...
Our goal is to automatically segment and recognize basic human actions, such as stand, walk and wave hands, from a sequence of joint positions or pose angles. Such recognition is d...
We propose a novel approach for modeling, tracking and recognizing facial expressions. Our method works on a low dimensional expression manifold, which is obtained by Isomap embed...
While technology is delivering increasingly sophisticated and powerful chip designs, it is also imposing alarmingly high energy requirements on the chips. One way to address this ...
Michael C. Huang, Jose Renau, Seung-Moon Yoo, Jose...