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» Combining Cues: Shape from Shading and Texture
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APGV
2010
ACM
238views Visualization» more  APGV 2010»
13 years 8 months ago
A morphing-based analysis of the perceptual distance metric of human faces
This paper presents a psychophysical analysis of the discrimination thresholds of human faces that are varied along different directions in Face Space. Generated by a 3D Morphable...
Nadine Gummersbach, Volker Blanz
3DPVT
2006
IEEE
204views Visualization» more  3DPVT 2006»
14 years 1 months ago
Multimodal 3D Shape Recovery from Texture, Silhouette and Shadow Information
Recent efforts attempt to combine together information of different passive methods. Critical issues in this research are the choice of data and how to combine such data in order ...
Luca Ballan, Guido Maria Cortelazzo
CGF
2010
157views more  CGF 2010»
13 years 7 months ago
Binary Shading Using Appearance and Geometry
In the style of binary shading, shape and illumination are depicted using two colors, typically black and white, that form coherent lines and regions in the image. We formulate th...
Bert Buchholz, Tamy Boubekeur, Doug DeCarlo, Marc ...
ICCV
2009
IEEE
13 years 5 months ago
Estimating human shape and pose from a single image
We describe a solution to the challenging problem of estimating human body shape from a single photograph or painting. Our approach computes shape and pose parameters of a 3D huma...
Peng Guan, Alexander Weiss, Alexandru O. Balan, Mi...
ICCV
2003
IEEE
14 years 9 months ago
Texture Segmentation by Multiscale Aggregation of Filter Responses and Shape Elements
Texture segmentation is a difficult problem, as is apparent from camouflage pictures. A Textured region can contain texture elements of various sizes, each of which can itself be ...
Meirav Galun, Eitan Sharon, Ronen Basri, Achi Bran...