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» Combining Simple Models to Approximate Complex Dynamics
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ICAT
2003
IEEE
14 years 4 months ago
Real-time Method for Animating Elastic Objects' Behaviors Including Collisions
We present a new real-time method that can animate a moving elastic object that could collide with other objects in a virtual environment. For simulating physical motions of elast...
Takafumi Watanabe, Jun Ohya, Jun Kurumisawa, Yukio...
INFOCOM
2005
IEEE
14 years 4 months ago
Spatial energy balancing in large-scale wireless multihop networks
— In this paper we investigate the use of proactive multipath routing to achieve energy efficient operation of ad hoc wireless networks. The focus is on optimizing trade-offs be...
Seung Jun Baek, Gustavo de Veciana
EDUTAINMENT
2007
Springer
14 years 5 months ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee
SIGMETRICS
2006
ACM
156views Hardware» more  SIGMETRICS 2006»
14 years 4 months ago
Maximizing throughput in wireless networks via gossiping
A major challenge in the design of wireless networks is the need for distributed scheduling algorithms that will efficiently share the common spectrum. Recently, a few distributed...
Eytan Modiano, Devavrat Shah, Gil Zussman
SASO
2010
IEEE
13 years 8 months ago
Designing Comprehensible Self-Organising Systems
Self-organising systems are a popular engineering concept for designing decentralised autonomic computing systems. They are able to find solutions in complex and versatile problem ...
Nicolas Höning, Han La Poutré