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TKDE
2011
168views more  TKDE 2011»
13 years 4 months ago
On Computing Farthest Dominated Locations
—In reality, spatial objects (e.g., hotels) not only have spatial locations but also have quality attributes (e.g., price, star). An object p is said to dominate another one p , ...
Hua Lu, Man Lung Yiu
PAMI
2012
12 years 4 days ago
Exploring Context and Content Links in Social Media: A Latent Space Method
—Social media networks contain both content and context-specific information. Most existing methods work with either of the two for the purpose of multimedia mining and retrieva...
Guo-Jun Qi, Charu C. Aggarwal, Qi Tian, Heng Ji, T...
VISUALIZATION
1999
IEEE
14 years 2 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
AIIDE
2008
14 years 1 days ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
ICDE
2003
IEEE
161views Database» more  ICDE 2003»
14 years 11 months ago
Structural Join Order Selection for XML Query Optimization
Structural join operations are central to evaluating queries against XML data, and are typically responsible for consuming a lion's share of the query processing time. Thus, ...
Yuqing Wu, Jignesh M. Patel, H. V. Jagadish