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CVGIP
2006
116views more  CVGIP 2006»
13 years 7 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner
ICST
2009
IEEE
14 years 2 months ago
WS-TAXI: A WSDL-based Testing Tool for Web Services
Web Services (WSs) are the W3C-endorsed realization of the Service-Oriented Architecture (SOA). Since they are supposed to be implementation-neutral, WSs are typically tested blac...
Cesare Bartolini, Antonia Bertolino, Eda Marchetti...
MOBISYS
2006
ACM
14 years 7 months ago
Building realistic mobility models from coarse-grained traces
In this paper we present a trace-driven framework capable of building realistic mobility models for the simulation studies of mobile systems. With the goal of realism, this framew...
Jungkeun Yoon, Brian D. Noble, Mingyan Liu, Minkyo...
ECAI
2008
Springer
13 years 9 months ago
Multi-valued Pattern Databases
Pattern Databases were a major breakthrough in heuristic search by solving hard combinatorial problems various orders of magnitude faster than state-of-the-art techniques at that ...
Carlos Linares López
HAPTICS
2002
IEEE
14 years 11 days ago
Optimal Design Method for Selective Nerve Stimulation and Its Application to Electrocutaneous Display
We have developed a tactile display that uses electric current from the skin surface as a stimulus. Our main objective was to independently stimulate a variety of mechanoreceptors...
Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi