We present a novel formulation for B-spline snakes that can be used as a tool for fast and intuitive contour outlining. The theory is implemented in a platform independent JAVA in...
We present a technique for the illustrative rendering of 3D line data at interactive frame rates. We create depth-dependent halos around lines to emphasize tight line bundles while...
Maarten H. Everts, Henk Bekker, Jos B.T.M. Roerd...
Imitation is actively being studied as an effective means of learning in multi-agent environments. It allows an agent to learn how to act well (perhaps optimally) by passively obs...
Software engineers often inspect program differences when reviewing others' code changes, when writing check-in comments, or when determining why a program behaves differentl...
We improve on previous recommender systems by taking advantage of the layered structure of software. We use a random-walk approach, mimicking the more focused behavior of a develo...
Zachary M. Saul, Vladimir Filkov, Premkumar T. Dev...