We define a probe to be a single action sequence computed greedily from a given state that either terminates in the goal or fails. We show that by designing these probes carefull...
In this submission for the CHI05 Development forum, I reflect on my experience leading the Experience Design community of interest of the American Institute of Graphic Arts and su...
Conference Abstracts October 11-14, 2009 t provides the abstracts and the author(s)’ name(s) for the technical program. The actual presenter(s) may vary. Updated September 20, 20...
We describe a very large scale distributed robotic system, involving a team of over 100 robots, that has been successfully deployed in large, unknown indoor environments, over ext...
Narrative, and in particular storytelling, is an important part of the human experience. Consequently, computational systems that can reason about narrative can be more effective...