Sciweavers

1328 search results - page 90 / 266
» Common Knowledge
Sort
View
CHI
2010
ACM
13 years 7 months ago
The life and times of files and information: a study of desktop provenance
In the field of Human-Computer Interaction, provenance refers to the history and genealogy of a document or file. Provenance helps us to understand the evolution and relationships...
Carlos Jensen, Heather Lonsdale, Eleanor Wynn, Jil...
AAAI
2007
13 years 12 months ago
Learning by Reading: A Prototype System, Performance Baseline and Lessons Learned
A traditional goal of Artificial Intelligence research has been a system that can read unrestricted natural language texts on a given topic, build a model of that topic and reason...
Ken Barker, Bhalchandra Agashe, Shaw Yi Chaw, Jame...
AGILEDC
2007
IEEE
14 years 4 months ago
Consciously Evolving an Agile Team
By now it is common knowledge that it’s just as easy for a team to fail using agile practices as it is with waterfall or any other method for building software. So what is the s...
Aaron Ruhnow
TARK
2007
Springer
14 years 3 months ago
Generalized solution concepts in games with possibly unaware players
Most work in game theory assumes that players are perfect reasoners and have common knowledge of all significant aspects of the game. In earlier work [Halpern and Rˆego 2006], w...
Leandro Chaves Rêgo, Joseph Y. Halpern
IJCNN
2006
IEEE
14 years 3 months ago
Training of Large-Scale Feed-Forward Neural Networks
Abstract— Neural processing of large-scale data sets containing both many input / output variables and a large number of training examples often leads to very large networks. Onc...
Udo Seiffert