In this paper, we outline a cognitive architecture for communicators, called the BIC model. The model consist of three main components. First, a (B)iological component, in which th...
This paper introduces a new application area for agents in the computer interface: the support of human-human interaction. We discuss an interface agent prototype that is designed...
We build a generic methodology based on learning and reasoning to detect specific attitudes of human agents and patterns of their interactions. Human attitudes are determined in te...
Boris Galitsky, Boris Kovalerchuk, Sergei O. Kuzne...
The VisMap system provides for “visual manipulation” of arbitrary off-the-shelf applications, through an application’s graphical user interface. VisMap’s API-independent c...
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...