Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
Programmers of message-passing codes for clusters of workstations face a daunting challenge in understanding the performance bottlenecks of their applications. This is largely due...
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
Abstract. This paper is devoted to scheduling a large collection of independent tasks onto a distributed heterogeneous platform, which is composed of a set of servers. Each server ...
Abstract. The integrated logic-based modeling language, Timed Communicating Object Z (TCOZ), is well suited for presenting complete and coherent requirement models for complex real...
Jin Song Dong, Ping Hao, Shengchao Qin, Jun Sun 00...