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ASPLOS
2000
ACM
13 years 12 months ago
Thread Level Parallelism and Interactive Performance of Desktop Applications
Multiprocessing is already prevalent in servers where multiple clients present an obvious source of thread-level parallelism. However, the case for multiprocessing is less clear f...
Krisztián Flautner, Richard Uhlig, Steven K...
PODC
2000
ACM
13 years 12 months ago
Garbage collection of timestamped data in Stampede
Stampede is a parallel programming system to facilitate the programming of interactive multimedia applications on clusters of SMPs. In a Stampede application, a variable number of...
Rishiyur S. Nikhil, Umakishore Ramachandran
HPDC
1999
IEEE
13 years 11 months ago
Dodo: A User-level System for Exploiting Idle Memory in Workstation Clusters
In this paper, we present the design and implementation of Dodo, an e cient user-level system for harvesting idle memory in o -the-shelf clusters of workstations. Dodo enables dat...
Samir Koussih, Anurag Acharya, Sanjeev Setia
ICPP
1998
IEEE
13 years 11 months ago
MPEG-4 Based Interactive Video using Parallel Processing
MPEG-4 which is currently being developed by MPEG (Moving Pictures Experts Group), is poised to become a standard for supporting current and emerging interactive multimedia applic...
Yong He, Ishfaq Ahmad, Ming L. Liou
MICRO
1997
IEEE
116views Hardware» more  MICRO 1997»
13 years 11 months ago
Tuning Compiler Optimizations for Simultaneous Multithreading
Compiler optimizations are often driven by specific assumptions about the underlying architecture and implementation of the target machine. For example, when targeting shared-mem...
Jack L. Lo, Susan J. Eggers, Henry M. Levy, Sujay ...
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