In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Computational science is placing new demands on optimization algorithms as the size of data sets and the computational complexity of scientific models continue to increase. As thes...
Travis J. Desell, David P. Anderson, Malik Magdon-...
In high density (HD) mesh networks, packet losses can occur due to co-channel interference (asynchronous interference) or collisions (synchronous interference). In this paper, we f...