Sciweavers

368 search results - page 36 / 74
» Communication Architecture Simulation on the Virtual Synchro...
Sort
View
ICS
2009
Tsinghua U.
15 years 10 months ago
Performance modeling and automatic ghost zone optimization for iterative stencil loops on GPUs
Iterative stencil loops (ISLs) are used in many applications and tiling is a well-known technique to localize their computation. When ISLs are tiled across a parallel architecture...
Jiayuan Meng, Kevin Skadron
144
Voted
NOSSDAV
2005
Springer
15 years 9 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
GLOBECOM
2009
IEEE
15 years 10 months ago
Development Framework for Implementing FPGA-Based Cognitive Network Nodes
—This paper identifies important features a cognitive radio framework should provide, namely a virtual architecture ware abstraction, an adaptive run-time system for managing co...
Jorg Lotze, Suhaib A. Fahmy, Juanjo Noguera, Baris...
132
Voted
EDBT
2000
ACM
15 years 7 months ago
Navigation-Driven Evaluation of Virtual Mediated Views
The MIX mediator systems incorporates a novel framework for navigation-driven evaluation of virtual mediated views. Its architecture allows the on-demand computation of views and q...
Bertram Ludäscher, Yannis Papakonstantinou, P...
167
Voted
DIGRA
2005
Springer
15 years 9 months ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann