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PIMRC
2010
IEEE
13 years 8 months ago
Cooperative interference-aware joint scheduling for the 3GPP LTE uplink
In current cellular networks base stations (BSs) usually perform independent scheduling without coordinating the resource allocation among different cells. This, however, often lea...
Philipp Frank, Andreas Müller 0001, Heinz Dro...
IE
2007
14 years 10 days ago
Speaking in character: using voice-over-IP to communicate within MMORPGs
While voice-over-IP has long been favoured as a communication medium by players of team-based online shooter games, it has recently also been appropriated by players of MMORPGs, a...
Greg Wadley, Martin R. Gibbs, Peter Benda
AAI
2002
161views more  AAI 2002»
13 years 10 months ago
Scripting Affective Communication with Life-Like Characters in Web-Based Interaction Systems
In this paper, we discuss scripting tools that aim at facilitating the design of web-based interactions with animated characters capable of affective communication. Specifically, ...
Helmut Prendinger, Sylvain Descamps, Mitsuru Ishiz...
COORDINATION
2008
Springer
14 years 18 days ago
CiAN: A Workflow Engine for MANETs
Most mature workflow management systems (WfMSs) available today execute workflows via orchestration of an available set of services, a process in which a central coordinating enti...
Rohan Sen, Gruia-Catalin Roman, Christopher D. Gil...
COMPSAC
2002
IEEE
14 years 3 months ago
A Unified Process Support Framework for Global Software Development
There is an increasing trend in global software development, where different parts of a software product are being developed in different organisations. The process aspect of such...
Jin Sa, Elena Maslova