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CORR
2010
Springer
115views Education» more  CORR 2010»
13 years 7 months ago
The complexity of solving reachability games using value and strategy iteration
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
Kristoffer Arnsfelt Hansen, Rasmus Ibsen-Jensen, P...
INFOCOM
2005
IEEE
14 years 1 months ago
Low-state fairness: lower bounds and practical enforcement
— Providing approximate max-min fair bandwidth allocation among flows within a network or at a single router has been an important research problem. In this paper, we study the ...
Abhimanyu Das, Debojyoti Dutta, Ahmed Helmy, Ashis...
COLT
2006
Springer
13 years 11 months ago
Efficient Learning Algorithms Yield Circuit Lower Bounds
We describe a new approach for understanding the difficulty of designing efficient learning algorithms. We prove that the existence of an efficient learning algorithm for a circui...
Lance Fortnow, Adam R. Klivans
CORR
2006
Springer
97views Education» more  CORR 2006»
13 years 7 months ago
The one-way communication complexity of the Boolean Hidden Matching Problem
We give a tight lower bound of ( n) for the randomized one-way communication complexity of the Boolean Hidden Matching Problem [BJK04]. Since there is a quantum one-way communica...
Iordanis Kerenidis, Ran Raz
CORR
2010
Springer
147views Education» more  CORR 2010»
13 years 6 months ago
Strong direct product theorems for quantum communication and query complexity
A strong direct product theorem (SDPT) states that solving n instances of a problem requires ˝.n/ times the resources for a single instance, even to achieve success probability 2 ...
Alexander A. Sherstov