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ICC
2007
IEEE
161views Communications» more  ICC 2007»
15 years 10 months ago
Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Zsolt Kenesi, Gábor Kiss, János Leve...
CODES
2007
IEEE
15 years 11 months ago
A data protection unit for NoC-based architectures
Security is gaining increasing relevance in the development of embedded devices. Towards a secure system at each level of design, this paper addresses the security aspects related...
Leandro Fiorin, Gianluca Palermo, Slobodan Lukovic...
164
Voted
EUROSIM
1996
15 years 5 months ago
Parallel algorithms for MPEG video compression with PVM
This paper presents parallel algorithms for MPEG video compression by using the PVM library. Because of the huge amount of computation, a sequential software encoder is slow at th...
Sándor Bozoki, S. J. P. Westen, Reginald L....
RTAS
2006
IEEE
15 years 10 months ago
Switch Scheduling and Network Design for Real-Time Systems
The rapid need for high bandwidth and low latency communication in distributed real-time systems is driving system architects towards high-speed switches developed for high volume...
Sathish Gopalakrishnan, Marco Caccamo, Lui Sha
196
Voted
INFOCOM
2012
IEEE
13 years 7 months ago
Towards energy-fairness in asynchronous duty-cycling sensor networks
Abstract—In this paper, we investigate the problem of controlling node sleep intervals so as to achieve the min-max energy fairness in asynchronous duty-cycling sensor networks. ...
Zhenjiang Li, Mo Li, Yunhao Liu