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CHI
2004
ACM
14 years 3 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
CORR
2010
Springer
258views Education» more  CORR 2010»
13 years 6 months ago
A Non-Cooperative Game Theoretical Approach For Power Control In Virtual MIMO Wireless Sensor Network
Power management is one of the vital issue in wireless sensor networks, where the lifetime of the network relies on battery powered nodes. Transmitting at high power reduces the l...
R. Valli, P. Dananjayan
JSAC
2008
124views more  JSAC 2008»
13 years 9 months ago
On the design of globally optimal communication strategies for real-time noisy communication systems with noisy feedback
Abstract--A real-time communication system with noisy feedback is considered. The system consists of a Markov source, forward and backward discrete memoryless channels, and a recei...
Aditya Mahajan, Demosthenis Teneketzis
CORR
2010
Springer
93views Education» more  CORR 2010»
13 years 10 months ago
Randomness for Free
We consider two-player zero-sum games on graphs. These games can be classified on the basis of the information of the players and on the mode of interaction between them. On the ba...
Krishnendu Chatterjee, Laurent Doyen, Hugo Gimbert...
CCS
2009
ACM
14 years 4 months ago
On non-cooperative location privacy: a game-theoretic analysis
In mobile networks, authentication is a required primitive of the majority of security protocols. However, an adversary can track the location of mobile nodes by monitoring pseudo...
Julien Freudiger, Mohammad Hossein Manshaei, Jean-...