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VL
2008
IEEE
113views Visual Languages» more  VL 2008»
14 years 4 months ago
A visual language for representing and explaining strategies in game theory
We present a visual language for strategies in game theory, which has potential applications in economics, social sciences, and in general science education. This language facilit...
Martin Erwig, Eric Walkingshaw
SIAMDM
2010
131views more  SIAMDM 2010»
13 years 4 months ago
On Optimal Strategies for a Hat Game on Graphs
The following problem was introduced by Marcin Krzywkowski as a generalization of a problem of Todd Ebert. After initially coordinating a strategy, n players each occupy a differe...
Uriel Feige
WINE
2009
Springer
138views Economy» more  WINE 2009»
14 years 4 months ago
On the Impact of Strategy and Utility Structures on Congestion-Averse Games
Recent results regarding games with congestion-averse utilities (or, congestion-averse games—CAGs) have shown they possess some very desirable properties. Specifically, they hav...
Thomas Voice, Maria Polukarov, Andrew Byde, Nichol...
CIAC
2010
Springer
259views Algorithms» more  CIAC 2010»
14 years 1 months ago
On Strategy Improvement Algorithms for Simple Stochastic Games
The study of simple stochastic games (SSGs) was initiated by Condon for analyzing the computational power of randomized space-bounded alternating Turing machines. The game is play...
Rahul Tripathi, Elena Valkanova, V. S. Anil Kumar
SODA
2008
ACM
134views Algorithms» more  SODA 2008»
13 years 11 months ago
Fast algorithms for finding proper strategies in game trees
We show how to find a normal form proper equilibrium in behavior strategies of a given two-player zero-sum extensive form game with imperfect information but perfect recall. Our a...
Peter Bro Miltersen, Troels Bjerre Sørensen