— This paper addresses the problem of acquiring a hierarchically structured robotic skill in a nonstationary environment. This is achieved through a combination of learning primi...
—Unstructured networks (like ad-hoc or peer-to-peer networks) are networks without centralized control of their operation. Users make local decisions regarding whether to follow ...
—Due to the limitation of radio spectrum resource and fast growing of wireless applications, careful channel allocation is highly needed to mitigate the performance degradation o...
Fan Wu, Nikhil Singh, Nitin H. Vaidya, Guihai Chen
We consider the computational complexity of coalitional solution concepts in scenarios related to load balancing such as anonymous and congestion games. In congestion games, Paret...
We propose the PlayCoref game, whose purpose is to obtain substantial amount of text data with the coreference annotation. We provide a description of the game design that covers ...