This paper considers the problem of optimal and competitive wireless access for data streaming over vehicleto-roadside (V2R) communication. In a service area, the onboard units (OB...
As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
These are game theory notes from LSE. They cover the following topics: Nim and combinatorial games, Games as trees and in strategic form, Mixed strategy equilibria,
Game trees wit...
In multi-hop wireless networks, every node is expected to forward packets for the benefit of other nodes. Yet, if each node is its own authority, then it may selfishly deny packe...
We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...