Case-based planning can take advantage of former problem-solving experiences by storing in a plan library previously generated plans that can be reused to solve similar planning p...
Abstract. This paper presents a theory for constructing and computing velocity-adapted scale-space filters for spatio-temporal image data. Starting from basic criteria in terms of ...
In a class of games known as Stackelberg games, one agent (the leader) must commit to a strategy that can be observed by the other agent (the follower or adversary) before the adv...
Praveen Paruchuri, Jonathan P. Pearce, Janusz Mare...
Recent applications of game theory in security domains use algorithms to solve a Stackelberg model, in which one player (the leader) first commits to a mixed strategy and then th...
AI planning solves the problem of generating a correct and efficient ordered set of instantiated activities, from a knowledge base of generic actions, which when executed will tra...