Sciweavers

942 search results - page 116 / 189
» Comparing Automatic and Human Evaluation of NLG Systems
Sort
View
AI
2002
Springer
13 years 8 months ago
Improving heuristic mini-max search by supervised learning
This article surveys three techniques for enhancing heuristic game-tree search pioneered in the author's Othello program Logistello, which dominated the computer Othello scen...
Michael Buro
CW
2008
IEEE
14 years 2 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
IJPRAI
2000
135views more  IJPRAI 2000»
13 years 8 months ago
Towards Unrestricted Lip Reading
Lip reading provides useful information in speech perception and language understanding, especially when the auditory speech is degraded. However, many current automatic lip readi...
Uwe Meier, Rainer Stiefelhagen, Jie Yang, Alex Wai...
UM
2010
Springer
13 years 6 months ago
Inducing Effective Pedagogical Strategies Using Learning Context Features
Effective pedagogical strategies are important for e-learning environments. While it is assumed that an effective learning environment should craft and adapt its actions to the use...
Min Chi, Kurt VanLehn, Diane J. Litman, Pamela W. ...
SP
2006
IEEE
127views Security Privacy» more  SP 2006»
14 years 2 months ago
Siren: Catching Evasive Malware (Short Paper)
With the growing popularity of anomaly detection systems, which is due partly to the rise in zero-day attacks, a new class of threats have evolved where the attacker mimics legiti...
Kevin Borders, Xin Zhao, Atul Prakash