Intensive computations required for sensing and processing perceptual information can impose significant burdens on personal computer systems. We explore several policies for sel...
The core problem we address in this paper is how to take a declarative conceptual representation of a complex system and produce an agent-based simulation of that model. In particu...
Swaroop Vattam, Ashok K. Goel, Spencer Rugaber, Ci...
Though realistic eulerian fluid simulation systems now provide believable movements, straightforward renderable surface representation, and affordable computation costs, they are...
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
This paper presents a needle-tissue interaction model that is a 3D extension of a prior work based on the finite element method. The model is also adapted to accommodate arbitrary ...
Orcun Goksel, S. E. Salcudean, Simon P. DiMaio, Ro...