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CONCURRENCY
2002
116views more  CONCURRENCY 2002»
15 years 3 months ago
Parallel implementation of the fluid particle model for simulating complex fluids in the mesoscale
Dissipative particle dynamics (DPD) and its generalization - fluid particle model (FPM) - represent the "fluid particle" approach for simulating fluid-like behavior in t...
Krzysztof Boryczko, Witold Dzwinel, David A. Yuen
HAPTICS
2003
IEEE
15 years 8 months ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
ISPASS
2009
IEEE
15 years 10 months ago
GARNET: A detailed on-chip network model inside a full-system simulator
Until very recently, microprocessor designs were computation-centric. On-chip communication was frequently ignored. This was because of fast, single-cycle on-chip communication. T...
Niket Agarwal, Tushar Krishna, Li-Shiuan Peh, Nira...
WSC
2001
15 years 4 months ago
Hybrid agent-based simulation for analyzing the national airspace system
Hybrid agent-based simulation is required to provide a mechanism for analyzing large-scale complex systems, such as the National Airspace System (NAS). The dynamic behavior of man...
Seungman Lee, Amy R. Pritchett, David Goldsman
WSC
2004
15 years 4 months ago
Characterizations and Relationships of World Views
We describe a characterization the three classical world views of event scheduling, activity scanning, and process interaction and discuss transformations among them. We believe t...
C. Michael Overstreet, Richard E. Nance