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» Comparing designs for computer simulation experiments
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CHI
2011
ACM
13 years 13 days ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
OSDI
1994
ACM
13 years 10 months ago
Storage Alternatives for Mobile Computers
Mobile computers such as notebooks, subnotebooks, and palmtops require low weight, low power consumption, and good interactive performance. These requirements impose many challeng...
Fred Douglis, Ramón Cáceres, M. Fran...
CHI
2008
ACM
14 years 9 months ago
Towards designing a user-adaptive web-based e-learning system
This work-in-progress report presents the groundwork for the design of a user-adaptive web-based e-learning system. A survey and two randomized controlled experiments were carried...
Leena M. Razzaq, Neil T. Heffernan
DISOPT
2008
91views more  DISOPT 2008»
13 years 9 months ago
Partition inequalities for capacitated survivable network design based on directed p-cycles
We study the design of capacitated survivable networks using directed p-cycles. A p-cycle is a cycle with at least three arcs, used for rerouting disrupted flow during edge failur...
Alper Atamtürk, Deepak Rajan
ICC
2007
IEEE
14 years 3 months ago
A Simple Power Margin Quality Measure for Correlated Random Variates Derived from the Normal Distribution
—This paper provides a power-margin-based measure of the quality of computer-generated random variates having a distribution that derives from the multivariate Gaussian distribut...
David J. Young, Norman C. Beaulieu