—We examine the use of teleological metareasoning for self-adaptation in game-playing software agents. The goal of our work is to develop an interactive environment in which the ...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
Abstract. Software agent technology has attracted much attention for developing various distributed systems, composed of autonomous agents interacting with one another using partic...
In this paper we develop a notion of "objective trust" for Software Agents, that is trust of, or between, Agents based on actual experiences between those Agents. Experi...
This paper develops a model for precisely defining how an agent interacts with objects in its environment through the use of its capabilities. Capabilities are recursively defined ...
Our goal in this paper is to introduce and motivatea methodology, called Tropos, for building agent oriented software systems. Tropos is based on two key ideas. First, the notion ...
Paolo Bresciani, Anna Perini, Paolo Giorgini, Faus...