We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
We extend the well-known BFGS quasi-Newton method and its memory-limited variant LBFGS to the optimization of nonsmooth convex objectives. This is done in a rigorous fashion by ge...
—A novel method is presented for carotid artery vessel wall segmentation in computed tomography angiography (CTA) data. First the carotid lumen is semi-automatically segmented us...
Danijela Vukadinovic, Theo van Walsum, Rashindra M...
Abstract. Robust foreground object segmentation via background modelling is a difficult problem in cluttered environments, where obtaining a clear view of the background to model i...
Vikas Reddy, Conrad Sanderson, Andres Sanin, Brian...
We introduce the Spacing Memetic Algorithm (SMA), a formal evolutionary model devoted to a systematic control of spacing (distances) among individuals. SMA uses search space dista...
Daniel Cosmin Porumbel, Jin-Kao Hao, Pascale Kuntz