zation is a well-known method of abstracting physical resources and of separating the manipulation and use of logical resources from their underlying implementation. We have used ...
John K. Edwards, Daniel Ellard, Craig Everhart, Ro...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Most previous 3D IC research focused on “stacking” traditional 2D silicon layers, so the interconnect reduction is limited to interblock delays. In this paper, we propose tech...
Yongxiang Liu, Yuchun Ma, Eren Kursun, Glenn Reinm...
Abstract— Logical reorganization of data and requirements of differentiated QoS in information systems necessitate bulk data migration by the underlying storage layer. Such data ...
Abstract. Despite extensive theoretical work on process-calculi, virtual machine specifications and implementations of actual computational models are still scarce. This paper pre...