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ICPR
2008
IEEE
14 years 12 months ago
Relative advantage of touch over vision in the exploration of texture
Texture segmentation is an effortless process in scene analysis, yet its mechanisms have not been sufficiently understood. A common assumption in most current approaches is that t...
Choonseog Park, Yoon Ho Bai, Yoonsuck Choe
ICPR
2006
IEEE
14 years 11 months ago
A Psychological Adaptive Model For Video Analysis
Extracting key-frames is the first step for efficient content-based indexing, browsing and retrieval of the video data in commercial movies. Most of the existing research deals wi...
B. Bhanu, N. Ghosh
ICPR
2006
IEEE
14 years 11 months ago
Combining Generative and Discriminative Methods for Pixel Classification with Multi-Conditional Learning
It is possible to broadly characterize two approaches to probabilistic modeling in terms of generative and discriminative methods. Provided with sufficient training data the discr...
B. Michael Kelm, Chris Pal, Andrew McCallum
DAC
2008
ACM
14 years 11 months ago
Control theory-based DVS for interactive 3D games
We propose a control theory-based dynamic voltage scaling (DVS) algorithm for interactive 3D game applications running on batterypowered portable devices. Using this scheme, we pe...
Yan Gu, Samarjit Chakraborty
DAC
2008
ACM
14 years 11 months ago
TuneFPGA: post-silicon tuning of dual-Vdd FPGAs
Modern CMOS manufacturing processes have significant variability, which necessitates guard banding to achieve reasonable yield. We study an FPGA architecture with a dual voltage s...
Stephen Bijansky, Adnan Aziz