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DAGM
2005
Springer
15 years 9 months ago
Calibration-Free Hand-Eye Calibration: A Structure-from-Motion Approach
The paper presents an extended hand-eye calibration approach that, in contrast to the standard method, does not require a calibration pattern for determining camera position and or...
Jochen Schmidt, Florian Vogt, Heinrich Niemann
TCSV
2002
167views more  TCSV 2002»
15 years 3 months ago
Three-dimensional subband coding techniques for wireless video communications
This paper presents a new 3-D subband coding framework that is able to achieve a good balance between high compression performance and channel error resilience. Various data transf...
Hong Man, Ricardo L. de Queiroz, Mark J. T. Smith
ICAT
2006
IEEE
15 years 10 months ago
High-Quality Shear-Warp Volume Rendering Using Efficient Supersampling and Pre-integration Technique
As shear-warp volume rendering is the fastest rendering method, image quality is not good as that of other high-quality rendering methods. In this paper, we propose two methods to ...
Heewon Kye, Kyoungsu Oh
ASPDAC
2006
ACM
95views Hardware» more  ASPDAC 2006»
15 years 9 months ago
A fast logic simulator using a look up table cascade emulator
— This paper shows a new type of a cycle-based logic simulation method using a Look-Up Table (LUT) cascade emulator. The method first transforms a given circuit into LUT cascade...
Hiroki Nakahara, Tsutomu Sasao, Munehiro Matsuura
ER
2006
Springer
112views Database» more  ER 2006»
15 years 7 months ago
A DAG Comparison Algorithm and Its Application to Temporal Data Warehousing
Abstract. We present a new technique for discovering and representing structural changes between two versions of a directed acyclic graph (DAG). Motivated by the necessity of chang...
Johann Eder, Karl Wiggisser