Abstract-- This paper describes the 2009 Mario AI Competition, which was run in association with the IEEE Games Innovation Conference and the IEEE Symposium on Computational Intell...
Julian Togelius, Sergey Karakovskiy, Robin Baumgar...
Abstract Multi-agent systems (MASs) is an area of distributed artificial intelligence that emphasizes the joint behaviors of agents with some degree of autonomy and the complexiti...
Pieter Jan't Hoen, Karl Tuyls, Liviu Panait, Sean ...
Neurons in the input layer of primary visual cortex in primates develop edge-like receptive fields. One approach to understanding the emergence of this response is to state that ...
This paper is concerned with examining the way in which rooted building blocks grow in GP-like systems. We hypothesize that, in addition to the normal notion of co-operative buildi...
This paper presents a new semi-competitive learning paradigm named Competitive and Cooperative Learning (CCL), in which seed points not only compete each other for updating to ada...