It is well known that on a line, a target point in unknown position can be found by walking a path at most 9 times as long as the distance from the start to the target point, in t...
Christoph A. Hipke, Christian Icking, Rolf Klein, ...
The purpose of this study is to explore how student competition using the tit-for-tat strategy could be remedied with a minimum design change in order to support student to collabo...
In this paper we investigate the emergence of communication in competitive multi-agent systems. A competitive environment is created with two teams of agents competing in an explo...
Michelle McPartland, Stefano Nolfi, Hussein A. Abb...
We discuss online strategies for visibility-based searching for an object hidden behind a corner, using Kurt3D, a real autonomous mobile robot. This task is closely related to a n...
In this paper we present a methodology for deciding the bidding strategy of agents participating in a significant number of simultaneous auctions, when finding an analytical sol...