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DAC
2002
ACM
14 years 8 months ago
Compiler-directed scratch pad memory hierarchy design and management
One of the primary challenges in embedded system design is designing the memory hierarchy and restructuring the application to take advantage of it. This task is particularly impo...
Mahmut T. Kandemir, Alok N. Choudhary
MOBISYS
2008
ACM
13 years 10 months ago
Lightweight module isolation for sensor nodes
There is an increasing tendency in sensor networks (and related networked embedded systems) to push more complexity and `intelligence' into end-nodes. This in turn leads to a ...
Nirmal Weerasinghe, Geoff Coulson
ACMSE
2006
ACM
14 years 1 months ago
HELLAS: a specialized architecture for interactive deformable object modeling
Applications involving interactive modeling of deformable objects require highly iterative, floating-point intensive numerical simulations. As the complexity of these models incr...
Shrirang M. Yardi, Benjamin Bishop, Thomas P. Kell...
EGH
2005
Springer
14 years 1 months ago
Optimal automatic multi-pass shader partitioning by dynamic programming
Complex shaders must be partitioned into multiple passes to execute on GPUs with limited hardware resources. Automatic partitioning gives rise to an NP-hard scheduling problem tha...
Alan Heirich
PG
1997
IEEE
13 years 12 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler