One of the primary challenges in embedded system design is designing the memory hierarchy and restructuring the application to take advantage of it. This task is particularly impo...
There is an increasing tendency in sensor networks (and related networked embedded systems) to push more complexity and `intelligence' into end-nodes. This in turn leads to a ...
Applications involving interactive modeling of deformable objects require highly iterative, floating-point intensive numerical simulations. As the complexity of these models incr...
Shrirang M. Yardi, Benjamin Bishop, Thomas P. Kell...
Complex shaders must be partitioned into multiple passes to execute on GPUs with limited hardware resources. Automatic partitioning gives rise to an NP-hard scheduling problem tha...
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...