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MM
2010
ACM
167views Multimedia» more  MM 2010»
13 years 8 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda

Publication
353views
13 years 9 months ago
Online Multi-Person Tracking-by-Detection from a Single, Uncalibrated Camera
In this paper, we address the problem of automatically detecting and tracking a variable number of persons in complex scenes using a monocular, potentially moving, uncalibrated ca...
Michael D. Breitenstein, Fabian Reichlin, Bastian ...
AIEDAM
2007
191views more  AIEDAM 2007»
13 years 8 months ago
Ontology-based design information extraction and retrieval
Because of the increasing complexity of products and the design process, as well as the popularity of computer-aided documentation tools, the number of electronic and textual desi...
Zhanjun Li, Karthik Ramani
BMCBI
2010
176views more  BMCBI 2010»
13 years 8 months ago
Bayesian statistical modelling of human protein interaction network incorporating protein disorder information
Background: We present a statistical method of analysis of biological networks based on the exponential random graph model, namely p2-model, as opposed to previous descriptive app...
Svetlana Bulashevska, Alla Bulashevska, Roland Eil...
BMCBI
2010
116views more  BMCBI 2010»
13 years 8 months ago
A hybrid approach to protein folding problem integrating constraint programming with local search
Background: The protein folding problem remains one of the most challenging open problems in computational biology. Simplified models in terms of lattice structure and energy func...
Abu Zafer M. Dayem Ullah, Kathleen Steinhöfel