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117
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DATE
1998
IEEE
108views Hardware» more  DATE 1998»
15 years 6 months ago
Stream Communication between Real-Time Tasks in a High-Performance Multiprocessor
The demands in terms of processing performance, communication bandwidth and real-time throughput of many multimedia applications are much higher than today's processing archi...
Jeroen A. J. Leijten, Jef L. van Meerbergen, Adwin...
SIGMETRICS
1998
ACM
15 years 6 months ago
Scheduling Policies to Support Distributed 3D Multimedia Applications
We consider the problem of scheduling tasks with unpredictable service times on distinct processing nodes so as to meet a real-time deadline, given that all communication among no...
Thu D. Nguyen, John Zahorjan
137
Voted
MM
2005
ACM
215views Multimedia» more  MM 2005»
15 years 8 months ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
ARCS
2008
Springer
15 years 4 months ago
Synthesis of Multi-dimensional High-Speed FIFOs for Out-of-Order Communication
Due to increasing complexity of modern real-time image processing applications, classical hardware development at register transfer level becomes more and more the bottleneck of te...
Joachim Keinert, Christian Haubelt, Jürgen Te...
IPSN
2007
Springer
15 years 8 months ago
MeshEye: a hybrid-resolution smart camera mote for applications in distributed intelligent surveillance
Surveillance is one of the promising applications to which smart camera motes forming a vision-enabled network can add increasing levels of intelligence. We see a high degree of i...
Stephan Hengstler, Daniel Prashanth, Sufen Fong, H...