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DATE
1998
IEEE
108views Hardware» more  DATE 1998»
14 years 1 months ago
Stream Communication between Real-Time Tasks in a High-Performance Multiprocessor
The demands in terms of processing performance, communication bandwidth and real-time throughput of many multimedia applications are much higher than today's processing archi...
Jeroen A. J. Leijten, Jef L. van Meerbergen, Adwin...
SIGMETRICS
1998
ACM
14 years 1 months ago
Scheduling Policies to Support Distributed 3D Multimedia Applications
We consider the problem of scheduling tasks with unpredictable service times on distinct processing nodes so as to meet a real-time deadline, given that all communication among no...
Thu D. Nguyen, John Zahorjan
MM
2005
ACM
215views Multimedia» more  MM 2005»
14 years 2 months ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
ARCS
2008
Springer
13 years 11 months ago
Synthesis of Multi-dimensional High-Speed FIFOs for Out-of-Order Communication
Due to increasing complexity of modern real-time image processing applications, classical hardware development at register transfer level becomes more and more the bottleneck of te...
Joachim Keinert, Christian Haubelt, Jürgen Te...
IPSN
2007
Springer
14 years 3 months ago
MeshEye: a hybrid-resolution smart camera mote for applications in distributed intelligent surveillance
Surveillance is one of the promising applications to which smart camera motes forming a vision-enabled network can add increasing levels of intelligence. We see a high degree of i...
Stephan Hengstler, Daniel Prashanth, Sufen Fong, H...