This paper considers the maximization of information rates for the Gaussian frequency-selective interference channel, subject to power and spectral mask constraints on each link. T...
The hypothesis veri cation stage of the traditional image processing approach, consisting of low, medium, and high level processing, will su er if the set of low level features ext...
We consider multi-robot systems where robots need to cooperate tightly by sharing functionalities with each other. There are methods for automatically configuring a multi-robot sys...
Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of coo...
Magy Seif El-Nasr, Bardia Aghabeigi, David Milam, ...
Abstract. Ludics is peculiar in the panorama of game semantics: we first have the definition of interaction-composition and then we have semantical types, as a set of strategies ...