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» Completing design in use: closing the appropriation cycle
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3DPVT
2002
IEEE
128views Visualization» more  3DPVT 2002»
14 years 9 days ago
Towards Automatic Modeling of Monuments and Towers
Three-dimensional modeling from images, when carried out entirely by a human, can be time consuming and impractical for large-scale projects. On the other hand, full automation ma...
Sabry F. El-Hakim, J.-Angelo Beraldin, Jean-Fran&c...
TELECARE
2004
184views Healthcare» more  TELECARE 2004»
13 years 8 months ago
Securing Mobile Agent Based Tele-Assistance Systems
Nowadays the scientific community is trying to design new techniques in the search for solving security problems in mobile agent technology. There are now some industry initiatives...
Sergio Pozo, Rafael M. Gasca, María Teresa ...
SIGECOM
2004
ACM
132views ECommerce» more  SIGECOM 2004»
14 years 23 days ago
A dynamic pari-mutuel market for hedging, wagering, and information aggregation
I develop a new mechanism for risk allocation and information speculation called a dynamic pari-mutuel market (DPM). A DPM acts as hybrid between a pari-mutuel market and a contin...
David M. Pennock
ICMI
2003
Springer
128views Biometrics» more  ICMI 2003»
14 years 16 days ago
Modeling multimodal integration patterns and performance in seniors: toward adaptive processing of individual differences
Multimodal interfaces are designed with a focus on flexibility, although very few currently are capable of adapting to major sources of user, task, or environmental variation. The...
Benfang Xiao, Rebecca Lunsford, Rachel Coulston, R...
AIIDE
2008
13 years 9 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...