This paper proposes a novel approach to motion capture
from multiple, synchronized video streams, specifically
aimed at recording dense and accurate models of the structure
and ...
Yasutaka Furukawa (University of Washington), Jean...
A uni ed framework for 3 D shape reconstruction allows us to combine image-based and geometry-based information sources. The image information is akin to stereo and shape-fromshad...
Non-rigid structure from motion (NRSFM) is a difficult, underconstrained problem in computer vision. The standard approach in NRSFM constrains 3D shape deformation using a linear...
In principle, the recovery and reconstruction of a 3D object from its 2D view projections require the parameterisation of its shape structure and surface re ectance properties. Exp...
We present a method for procedurally modeling general complex 3D shapes. Our approach is targeted towards applications in digital entertainment and gaming and can automatically ge...