This paper describes a framework for learning probabilistic models of objects and scenes and for exploiting these models for tracking complex, deformable, or articulated objects i...
Within a human motion analysis system, body parts are modeled by simple virtual 3D rigid objects. Its position and orientation parameters at frame t + 1 are estimated based on the ...
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...