Abstractions as the Foundation for Storage Infrastructure John MacCormick, Nick Murphy, Marc Najork, Chandramohan A. Thekkath, and Lidong Zhou Microsoft Research Silicon Valley Wr...
John MacCormick, Nick Murphy, Marc Najork, Chandra...
With rapid technological advances in network infrastructure, programming languages, compatible component interfaces and so many more areas, today the computational Grid has evolve...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
In networked control systems the controller of a physicallydistributed plant is implemented as a collection of tightlyinteracting, concurrent processes running on a distributed ex...
Alessandro Pinto, Luca P. Carloni, Alberto L. Sang...
In this paper we present a prototyped system to enable the virtual exploration of a complex virtual environment. Our approach exploits Quest3D as main rendering engine, its output...
Rosario De Chiara, Ugo Erra, Andrea Petta, Vittori...