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PERCOM
2005
ACM
14 years 7 months ago
PDP and GSDL: A New Service Discovery Middleware to Support Spontaneous Interactions in Pervasive Systems
In pervasive computing environments, mobile devices communicate via wireless links without requiring any fixed infrastructure. These devices must be able to discover and share ser...
Andrés Marín López, Carlos Ga...
CONNECTION
2008
178views more  CONNECTION 2008»
13 years 7 months ago
Spoken language interaction with model uncertainty: an adaptive human-robot interaction system
Spoken language is one of the most intuitive forms of interaction between humans and agents. Unfortunately, agents that interact with people using natural language often experienc...
Finale Doshi, Nicholas Roy
APCHI
2004
IEEE
13 years 11 months ago
Designing for Flow in a Complex Activity
One component of a user's interaction with computer systems is commonly referred to as `flow'. Flow is an important consideration in interactive system design as it enca...
Jon M. Pearce, Steve Howard
IEEEMM
2006
97views more  IEEEMM 2006»
13 years 7 months ago
Ubiquitous Experience Media
A ubiquitous computing environment will become a solid social infrastructure for recording human experiences in the real world and facilitating human activities. The captured acti...
Kenji Mase, Yasuyuki Sumi, Tomoji Toriyama, Megumu...
ESAW
2007
Springer
14 years 1 months ago
Multi-agent Simulation to Implementation: A Practical Engineering Methodology for Designing Space Flight Operations
OCAMS is a practical engineering application of multi-agent systems technology, involving redesign of the tools and practices in a complex, distributed system. OCAMS is designed to...
William J. Clancey, Maarten Sierhuis, Chin Seah, C...