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AIED
2005
Springer
14 years 2 months ago
Generating Structured Explanations of System Behaviour Using Qualitative Simulations
This paper presents an approach to generate structured explanations of system behaviour based on qualitative simulations. This has been implemented in WiziGarp, a domain-independen...
Anders Bouwer, Bert Bredeweg
TOG
2008
110views more  TOG 2008»
13 years 9 months ago
Interactive simulation of stylized human locomotion
Animating natural human motion in dynamic environments is difficult because of complex geometric and physical interactions. Simulation provides an automatic solution to parts of t...
Marco da Silva, Yeuhi Abe, Jovan Popovic
SAINT
2005
IEEE
14 years 2 months ago
Fault-Tolerant Routing for P2P Systems with Unstructured Topology
New application scenarios, such as Internet-scale computations, nomadic networks and mobile systems, require decentralized, scalable and open infrastructures. The peerto-peer (P2P...
Leonardo Mariani
ISMAR
2008
IEEE
14 years 3 months ago
Virtual redlining for civil engineering in real environments
Field workers of utility companies are regularly engaged in outdoor tasks such as network planning, maintenance and inspection of underground infrastructure. Redlining is the term...
Gerhard Schall, Erick Méndez, Dieter Schmal...
DEXAW
2003
IEEE
106views Database» more  DEXAW 2003»
14 years 2 months ago
How to Program Pervasive Systems
As users, computers, data and processes become increasingly mobile and the diversity of interacting devices increases, pervasive computing tasks are difficult to predict and to u...
Andry Rakotonirainy