In this article, new variation operators for evolutionary multiobjective algorithms (EMOA) are proposed. On the basis of a predator-prey model theoretical considerations as well a...
With the advances in rendering hardware, it is possible to render very complex scenes in real-time. In general, computers do not have enough memory to store all the necessary infor...
We propose an omnivariate decision tree architecture which contains univariate, multivariate linear or nonlinear nodes, matching the complexity of the node to the complexity of the...
Designers and researchers of human-computer interaction need tools that permit the rapid exploration and management of hypotheses about complex interactions of designs, task condi...
Agent-based simulation is increasingly used to analyze the performance of complex systems. There are two main ways agentbased models are built -- from equation-based models and di...